ICON
|
NAME
|
DESCRIPTION
|
REQUIREMENTS
|
|
Citadel
|
Every increased level of citadel increases the construction speed. Gain 1 extra construction slot per 10 levels. Use Construction Troops to increase 3 construction slots.
|
|
|
Residence
|
Residence increases population. The higher the level of the residence, the more Gold it will produce from taxes and labour for your buildings.
|
|
|
Tavern
|
Generals spawn every 8 hours in your Tavern. Increase your Tavern level to spawn exceptional general. You may also use the General Scroll to hire a good general.
|
Citadel Lvl. 1
|
|
Market
|
Market is for trading Food, Wood, Iron and Gold. Each level increases 1% of your trading price
|
|
|
Trade Chamber
|
Each level in Trade Chamber increases your tax rate by 1%. Highest tax collection is 50%. Create or join a legion can increase tax collection.
|
Citadel Lvl. 1
|
|
Storage
|
Improve your Storage to create a bigger storage space for your Food, Wood and Iron.
|
|
|
Barracks
|
Each Barrack level increases 2% of your army recruitment. To hire better army forces, you need to increase the level of your Barrack.
|
Citadel Lvl. 2
|
|
Lab
|
Lab is where the scholars do research on technology, for every level upgrade of lab the technology research speed increases by 1% and here is a chance to research on high level
|
Citadel Lvl. 1
|
|
Monument
|
For every level increase in the Monument, that city army attack power increases by 1%.
|
Barracks Lvl. 1
|
|
Transport Hub
|
The unit to transport resources between cities, for every level upgrade increases the number of transport teams, every transport team can transport 10 thousand units each time.
|
Storage Lvl. 1
|
|
Medical Hut
|
The Medical Hut provides free treatment to the common people and it also treats those injured soldiers. For every level upgrade of the Medical Hut, that city army recovery rate increases by 1%.
|
Citadel Lvl. 5
|
|
Horse Market
|
Horse trading market, for every 5 levels upgrade, the Horse Market has a higher possibility to spawn an exceptional horse.
|
Citadel Lvl. 2
|
|
Pavillion
|
Pavilion increases the number of cities that a ruler can possess. Ruler's building construction limit is also affected.
|
Citadel Lvl. 2
|
|
Monastery
|
Build Monastery to join legion, upgrade to level 2 to create legion. Top limit of legion's member will increase with every level upgrade, legion city production bonus top limit+1%.
|
Citadel Lvl. 1
|
|
Guard House
|
Guard House increases Town defence. Each level increases 1% of your defence.
|
Barracks Lvl. 5
|
|
Inn
|
Inn is to accommodate other legion member's troop. Each level increases the movement speed of your ally by 5% and capacity of legion member's general.
|
Barracks Lvl. 8
|
|
Governor
|
Each level of your Governor increases 5% of your army recruitment speed. Max level of Governor House increases 200%.
|
Barracks Lvl. 10
|
|
Ministerial
|
Each level of Ministerial increases construction speed by 5%. Max level of Ministerial increases construction speed by 200%.
|
Citadel Lvl. 10
|
|
Wood Temple
|
The place where citizen pay respect to weapon master LuBan. Each level increment increases wood production by 1%, max cap at 40%.
|
Lumber Mill Lvl. 10
|
|
Paddy Tower
|
The place where citizen pay respect to paddy god. Each level increment, increases food production by 1%, max cap at 40%.
|
Farm Lvl. 10
|
|
Iron Shrine
|
The shrine is where the citizen pay respect to the iron god. Each level increment increases iron production by 1%, max cap at 40%.
|
Quarry Lvl. 10
|
|
Garden
|
Garden increases the citizen's satisfaction as well as attracts more people to move into the city, thus effectively increases the city population.
|
Citadel Lvl. 10
|
|
Smelter
|
Workshop to smelt metal. Each level increment increases the smelting speed by 3%.
|
Lab Lvl. 11
|
|
Weapon Shop
|
Manufacture weapon. For every 3 levels increment, a higher level weapon can be manufactured.
|
Citadel Lvl. 15
|
|
Forging Field
|
A place to forge materials needed for armour manufacturing. Each level increment increases the forging speed by 3%.
|
Lab Lvl. 11
|
|
Armor Shop
|
Armor shop to fabricate armour. For every 3 levels increment, a higher level armour can be manufactured.
|
Citadel Lvl. 15
|
|
Paper Mill
|
A place to produce paper needed for war book. Every level increment increases the production speed by 3%.
|
Lab Lvl. 11
|
|
War College
|
A merchant shop to manufacture war guide. Every 3 level increment, can manufacture a higher level of war guide.
|
Citadel Lvl. 15
|
|
Craftsmen
|
A place to produce materials needed for manufacturing items. Every level increment increases the production speed by 3%.
|
Lab Lvl. 11
|
|
Item Store
|
An Item Store to manufacture item. For every 3 levels increment, can manufacture a higher level of goods.
|
Citadel Lvl. 15
|
|
Material House
|
The Material House specializes in producing material needed for synthesizing equipment, for every level upgrade, the succes rate of synthesizing material increases by +1.
|
Barracks Lvl. 21
|
|
Treasury
|
Treasure chamber specializes in producing treasures needed to synthesize equipment, for every level upgrade, the success rate of treasure synthesis increases by +1.
|
Citadel Lvl. 21
|
|
Library
|
The library specializes in producing guide book for various equipment, for every level upgrade, the success rate of synthesizing guide book increases by +1.
|
Lab Lvl. 21
|
|
Refinery
|
Equip furnace of smelting. The initial success rate of smelting is 50%, for every level upgrade, smelting success rate increases by+1%.
|
Lab Lvl. 10
|
|
Arena
|
Our army completes 50 expeditions in a day, we can now comprehend a general skill. For Every Level Upgrade, the higher the level of general skills will be avaiable.
|
Lab Lvl. 2
|
|
Fort
|
Soldier deployment station can send soldiers from current city to other cities, for every level upgrade, it increases the number of soldiers that can be sent.
|
Barracks Lvl. 10
|